MTOR
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i n t r o d u c t i o n Using Level of Detail (mtor) Pixar/docs-X.X/rendering/feature-guide/level-of-detail.html Using Level of Detail (rib info) Pixar/docs-6.0/prman_technical_rendering/AppNotes/appnote.21.html
This tutorial describes how to apply LOD using a RIBBox that references three
pre-baked ribs attached to
proxy objects, which in this instance are a number of poly cubes - figure 1.
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![]() figure 1 ![]() figure 2 |
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s t e p 1
s t e p 2
Use the Edit button to open a text window - figure 5.
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![]() figure 3 ![]() figure 4 ![]() figure 5 |
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s t e p 3 |
![]() figure 6 |
![]() figure 7 |
© 2002-5 Malcolm Kesson. All rights reserved.