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These images show the results of using the Open Shading Language (OSL) to write a variety of shaders for use with RenderMan for Maya. |
Shader_Name
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Used in a Shading Network
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OSL Code |
Shader_Name
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Used in a Shading Network
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OSL Code |
Shader_Name
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Used in a Shading Network
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OSL Code |
Final ThoughtsYour self evaluation goes here. |